External links (examples, blogs, etc.)
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**[http://patmurris.blogspot.com/2008/02/procedural-image-layers-for-worldwind.html Procedural (computed) tiled image layers for WWJ]. [http://patmurris.blogspot.com/2008/02/procedural-shading-for-worldwind-java.html Shading]. | **[http://patmurris.blogspot.com/2008/02/procedural-image-layers-for-worldwind.html Procedural (computed) tiled image layers for WWJ]. [http://patmurris.blogspot.com/2008/02/procedural-shading-for-worldwind-java.html Shading]. | ||
**[http://patmurris.blogspot.com/2008/03/geonames-layer-for-worldwind-java.html GeoNames layer for WWJ]. | **[http://patmurris.blogspot.com/2008/03/geonames-layer-for-worldwind-java.html GeoNames layer for WWJ]. | ||
- | **[http://patmurris.blogspot.com/2008/03/openstreetmap-layer-for-worldwind-java.html OpenStreetMap layer for WWJ]. | + | **[http://patmurris.blogspot.com/2008/03/openstreetmap-layer-for-worldwind-java.html OpenStreetMap layer for WWJ] - to be included in WWJ. |
**[http://patmurris.blogspot.com/2008/04/worldwind-java-splash-screen.html Splash screen for WWJ]. | **[http://patmurris.blogspot.com/2008/04/worldwind-java-splash-screen.html Splash screen for WWJ]. | ||
**[http://patmurris.blogspot.com/2008/04/ray-casting-and-line-of-sight-for-wwj.html Ray casting and line of sight for WWJ]. | **[http://patmurris.blogspot.com/2008/04/ray-casting-and-line-of-sight-for-wwj.html Ray casting and line of sight for WWJ]. |
Revision as of 03:22, 12 April 2008
External links (examples, documentation, etc.)
- HelloWorldWindJavaSDK at the Netbeans wiki
- WorldWind Java 0.2 SDK Javadocs
- More on NASA World Wind and NetBeans IDE
- Worldwind Java - Jython example
- NASA WorldWind on JRuby
- WorldWind and Groovy
- Using NASA's World Wind Component in Your Java Technology
- Processing Example
- Adding Polylines in World Wind Java SDK
- Patrick Murris blog: (Note that many of these articles date back to the early weeks following the may 2007 release of WWJ. Some of the presented code may not be valid anymore, other examples have been integrated in the SDK).
- Adding renderable layers to WWJava - Stars - included in WWJ.
- Loading WW.net config XML files
- Adding single image layers to WWJ - included in WWJ.
- Loading WW Pathlists into WWJ
- Adding a simple scalebar to WWJ - included in WWJ.
- Growing box like structures inside WWJ
- Adding a simple world map overlay to WWJ - included in WWJ.
- Adding a blue sky background to WWJ - included in WWJ.
- Adding a touch of fog to WWJ - included in WWJ.
- Picking at objects in WWJ
- Saving a WWJ layer tiles composite
- Sky gradient and atmosphere for WWJ - included in WWJ.
- 3D stereo anaglyph view in WWJ - included in WWJ.
- Text and messages translation in WWJ.
- Real time terrain cross section in WWJ - included in WWJ.
- A couple tricks to speed up WWJ
- Full Mars and Moon globes for WWJ - to be included in WWJ.
- WWJ Look around view example - to be included in WWJ.
- Blue Marble 12 month for WWJ - to be included in WWJ.
- Crosshair layer for WWJ - to be included in WWJ.
- Procedural (computed) tiled image layers for WWJ. Shading.
- GeoNames layer for WWJ.
- OpenStreetMap layer for WWJ - to be included in WWJ.
- Splash screen for WWJ.
- Ray casting and line of sight for WWJ.
- The Baloon Project blog - Antonio Santiago
- WWJ LayerSet (Updated)
- WWJ Temporality (Updated) - Add time to your objects and animate it.
- WWJ Layers opacity
- WWJ The needle of the compass
- WWJ and remote SurfaceImage (Updated) (Updated with reload method)
- WWJ Rotable Icons - Icons that can be rotated (like the compass).
- WWJ Annotated Icons - A merge between an Icon and an Annotation.
- Denis Laprise web log