External links (examples, blogs, etc.)

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**[http://patmurris.blogspot.com/2008/02/procedural-image-layers-for-worldwind.html Procedural (computed) tiled image layers for WWJ]. [http://patmurris.blogspot.com/2008/02/procedural-shading-for-worldwind-java.html Shading]. **[http://patmurris.blogspot.com/2008/02/procedural-image-layers-for-worldwind.html Procedural (computed) tiled image layers for WWJ]. [http://patmurris.blogspot.com/2008/02/procedural-shading-for-worldwind-java.html Shading].
**[http://patmurris.blogspot.com/2008/03/geonames-layer-for-worldwind-java.html GeoNames layer for WWJ]. **[http://patmurris.blogspot.com/2008/03/geonames-layer-for-worldwind-java.html GeoNames layer for WWJ].
-**[http://patmurris.blogspot.com/2008/03/openstreetmap-layer-for-worldwind-java.html OpenStreetMap layer for WWJ].+**[http://patmurris.blogspot.com/2008/03/openstreetmap-layer-for-worldwind-java.html OpenStreetMap layer for WWJ] - to be included in WWJ.
**[http://patmurris.blogspot.com/2008/04/worldwind-java-splash-screen.html Splash screen for WWJ]. **[http://patmurris.blogspot.com/2008/04/worldwind-java-splash-screen.html Splash screen for WWJ].
**[http://patmurris.blogspot.com/2008/04/ray-casting-and-line-of-sight-for-wwj.html Ray casting and line of sight for WWJ]. **[http://patmurris.blogspot.com/2008/04/ray-casting-and-line-of-sight-for-wwj.html Ray casting and line of sight for WWJ].

Revision as of 03:22, 12 April 2008

External links (examples, documentation, etc.)

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