Category:WWJ Dev Documentation
From World Wind Wiki
(Difference between revisions)
Revision as of 22:06, 25 September 2007 (edit) Patmurris (Talk | contribs) (Added note about possible deprecated code on my blog.) ← Previous diff |
Revision as of 08:57, 3 October 2007 (edit) (undo) Patmurris (Talk | contribs) (more article links...) Next diff → |
||
Line 24: | Line 24: | ||
**[http://patmurris.blogspot.com/2007/09/saving-wwj-layer-tiles-composite.html Saving a WWJ layer tiles composite] | **[http://patmurris.blogspot.com/2007/09/saving-wwj-layer-tiles-composite.html Saving a WWJ layer tiles composite] | ||
**[http://patmurris.blogspot.com/2007/09/sky-gradient-and-atmosphere-for-wwj.html Sky gradient and atmosphere for WWJ] - soon to be included in WWJ. | **[http://patmurris.blogspot.com/2007/09/sky-gradient-and-atmosphere-for-wwj.html Sky gradient and atmosphere for WWJ] - soon to be included in WWJ. | ||
- | **[http://patmurris.blogspot.com/2007/09/3d-stereo-anaglyph-view-in-wwj.html 3D stereo anaglyph view in WWJ] - soon to be included in WWJ. | + | **[http://patmurris.blogspot.com/2007/09/3d-stereo-anaglyph-view-in-wwj.html 3D stereo anaglyph view in WWJ] - included in WWJ. |
+ | **[http://patmurris.blogspot.com/2007/09/text-and-messages-translation-in-wwj.html Text and messages translation in WWJ]. | ||
+ | **[http://patmurris.blogspot.com/2007/10/real-time-terrain-cross-section-in-wwj.html Real time terrain cross section in WWJ] - soon to be included in WWJ. | ||
[[Category:Java]] | [[Category:Java]] |
Revision as of 08:57, 3 October 2007
External links (examples, documentation, etc.)
- HelloWorldWindJavaSDK at the Netbeans wiki
- WorldWind Java 0.2 SDK Javadocs
- More on NASA World Wind and NetBeans IDE
- Worldwind Java - Jython example
- NASA WorldWind on JRuby
- WorldWind and Groovy
- Using NASA's World Wind Component in Your Java Technology
- Processing Example
- Patrick Murris blog: (Note that many of these articles date back to the early weeks following the may 2007 release of WWJ. Some of the presented code may not be valid anymore, other examples have been integrated in the SDK).
- Adding renderable layers to WWJava - Stars - included in WWJ.
- Loading tiled image layers from a WW XML
- Loading icons from a WW XML
- Loading WW Pathlists into WWJ
- Adding single image layers to WWJ - included in WWJ.
- Loading WW layersets structure into WWJ
- Adding a simple scalebar to WWJ - included in WWJ.
- Growing box like structures inside WWJ
- Adding a simple world map overlay to WWJ - included in WWJ.
- Adding a blue sky background to WWJ - included in WWJ.
- Adding a touch of fog to WWJ - included in WWJ.
- Picking at objects in WWJ
- Saving a WWJ layer tiles composite
- Sky gradient and atmosphere for WWJ - soon to be included in WWJ.
- 3D stereo anaglyph view in WWJ - included in WWJ.
- Text and messages translation in WWJ.
- Real time terrain cross section in WWJ - soon to be included in WWJ.
Articles in category "WWJ Dev Documentation"
There are 10 articles in this category.
ACE |
NTVW |
W cont. |