Plugin Header

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An URL pointing to the "home" of the plugin. An URL pointing to the "home" of the plugin.
-==Referenes==+==References==
A comma separated list of additional libraries the plugin needs a refence to. These might be local (plugin directory) assemblies, or system wide assemblies located in the Glocal Assembly Cache. For local assemblies filename (no path) including extension (usually .dll) must be specified. For global assemblies omit the extension. A comma separated list of additional libraries the plugin needs a refence to. These might be local (plugin directory) assemblies, or system wide assemblies located in the Glocal Assembly Cache. For local assemblies filename (no path) including extension (usually .dll) must be specified. For global assemblies omit the extension.

Revision as of 11:22, 20 June 2005

//----------------------------------------------------------------------------
// NAME: Joystick control
// VERSION: 1.0
// REFERENCES: Microsoft.DirectX.DirectInput.dll
// DESCRIPTION: Allow World Wind to be controlled by joystick/game controller
// DEVELOPER: John Doe
// WEBSITE: http://www.com
// REFERENCES: Microsoft.DirectX.DirectInput, MyCoordinateSystemLibrary.dll
//----------------------------------------------------------------------------

Contents

Name

A short name for the plugin.

Version

The plugin version number string

Description

A longer description of the plugin functionality.

Developer

The name(s) of the plugin developer(s).

WebSite

An URL pointing to the "home" of the plugin.

References

A comma separated list of additional libraries the plugin needs a refence to. These might be local (plugin directory) assemblies, or system wide assemblies located in the Glocal Assembly Cache. For local assemblies filename (no path) including extension (usually .dll) must be specified. For global assemblies omit the extension.

The sample on the top of this page requests references to the Managed DirectX assembly Microsoft.DirectX.DirectInput.dll in the GAC and a local assembly MyCoordinateSystemLibrary.dll located in the directory of the plugin.

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