Porting WW: Current DirectX
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Revision as of 07:20, 14 May 2005 (edit) Airvan (Talk | contribs) (Shows current Microsoft.DirectX functionality per file) ← Previous diff |
Revision as of 07:25, 14 May 2005 (edit) (undo) Airvan (Talk | contribs) m Next diff → |
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**RapidFireModis | **RapidFireModis | ||
*WorldWindow | *WorldWindow | ||
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+ | [[Category:Dev]] |
Revision as of 07:25, 14 May 2005
Current Microsoft.DirectX functionality
- PluginSDK
- BoundingBox
- Vector3
- Camera
- - TODO
- ClipSphere
- Vector3
- DrawArgs
- - TODO
- ImageHelper
- Device
- Filter enum
- Pool enum
- Texture
- MathEngine
- Quaternion
- Plane
- Vector3
- MeasureTool
- CustomVertex.PositionColored[]
- CustomVertex.TransformedColored[]
- drawArgs.device.* TODO (render)
- Vector3
- Menu
- Sprite
- Surface
- SurfaceDescription
- Texture
- -TODO finish
- PathLine
- PathList
- PlacenameLayer
- PolygonLayer
- ProgressBar
- QuadTile
- RenderableObject
- BoundaryLayer
- DownloadableImageFromIconSet
- Icon
- ImageLayer
- ShapeLayer
- TerrainManager
- TerrainPath
- TiledPlacenameSet
- ViewFrustum
- World
- WorldCamera
- BoundingBox
- PositionToolsMenuButton
- Class1
- Texture, Mesh
- Load png from file
- Class1
- WorldWind
- AnimatedEarthManager
- RapidFireModis
- WorldWindow