Porting WW: Current DirectX

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Revision as of 07:20, 14 May 2005 by Airvan (Talk | contribs)
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Current Microsoft.DirectX functionality

  • PluginSDK
    • BoundingBox
      • Vector3
    • Camera
      • - TODO
    • ClipSphere
      • Vector3
    • DrawArgs
      • - TODO
    • ImageHelper
      • Device
      • Filter enum
      • Pool enum
      • Texture
    • MathEngine
      • Quaternion
      • Plane
      • Vector3
    • MeasureTool
      • CustomVertex.PositionColored[]
      • CustomVertex.TransformedColored[]
      • drawArgs.device.* TODO (render)
      • Vector3
    • Menu
      • Sprite
      • Surface
      • SurfaceDescription
      • Texture
      • -TODO finish
    • PathLine
    • PathList
    • PlacenameLayer
    • PolygonLayer
    • ProgressBar
    • QuadTile
    • RenderableObject
      • BoundaryLayer
      • DownloadableImageFromIconSet
      • Icon
      • ImageLayer
    • ShapeLayer
    • TerrainManager
    • TerrainPath
    • TiledPlacenameSet
    • ViewFrustum
    • World
    • WorldCamera
  • PositionToolsMenuButton
    • Class1
      • Texture, Mesh
      • Load png from file
  • WorldWind
    • AnimatedEarthManager
    • RapidFireModis
  • WorldWindow
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