Road Map

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(Next Release - updated to April release)
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This is in the very early planning stages, but cross platform compatibility is a goal, possibly a MONO.NET project with DirectX and OpenGL support. This is in the very early planning stages, but cross platform compatibility is a goal, possibly a MONO.NET project with DirectX and OpenGL support.
-The current estimated timeframe is April 2006.+The current estimated timeframe is October 2006.
[http://mail.worldwindcentral.com/pipermail/worldwind-dev/2005-September/000736.html Read the initial information] provided in an email from lead developer [[User:Dumdumhead|Chris Maxwell]]. [http://mail.worldwindcentral.com/pipermail/worldwind-dev/2005-September/000736.html Read the initial information] provided in an email from lead developer [[User:Dumdumhead|Chris Maxwell]].

Revision as of 14:54, 8 February 2006

This Road Map should give an indication of the near future of the World Wind project.

Contents

Next Release

  • 1.3.4
  • Expected: April, 2006

Upcoming Changes

For a schedule of upcoming changes and features, please see the Issue Tracker Road Map.

In addition, the following list serves as an informational pointer to planned significant changes to the core of World Wind.

1.3.4

  • not yet decided

1.4

This branch has been cancelled. There will not be a 1.4 release.

1.5

A major rewrite of the code base.

This is in the very early planning stages, but cross platform compatibility is a goal, possibly a MONO.NET project with DirectX and OpenGL support.

The current estimated timeframe is October 2006.

Read the initial information provided in an email from lead developer Chris Maxwell.

See Also

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