Road Map
From World Wind Wiki
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Revision as of 14:54, 8 February 2006 (edit) Nosilleg (Talk | contribs) (→Next Release - updated to April release) ← Previous diff |
Revision as of 14:54, 8 February 2006 (edit) (undo) Nosilleg (Talk | contribs) (→1.5 - updated to October) Next diff → |
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This is in the very early planning stages, but cross platform compatibility is a goal, possibly a MONO.NET project with DirectX and OpenGL support. | This is in the very early planning stages, but cross platform compatibility is a goal, possibly a MONO.NET project with DirectX and OpenGL support. | ||
- | The current estimated timeframe is April 2006. | + | The current estimated timeframe is October 2006. |
[http://mail.worldwindcentral.com/pipermail/worldwind-dev/2005-September/000736.html Read the initial information] provided in an email from lead developer [[User:Dumdumhead|Chris Maxwell]]. | [http://mail.worldwindcentral.com/pipermail/worldwind-dev/2005-September/000736.html Read the initial information] provided in an email from lead developer [[User:Dumdumhead|Chris Maxwell]]. |
Revision as of 14:54, 8 February 2006
This Road Map should give an indication of the near future of the World Wind project.
Contents |
Next Release
- 1.3.4
- Expected: April, 2006
Upcoming Changes
For a schedule of upcoming changes and features, please see the Issue Tracker Road Map.
In addition, the following list serves as an informational pointer to planned significant changes to the core of World Wind.
1.3.4
- not yet decided
1.4
This branch has been cancelled. There will not be a 1.4 release.
1.5
A major rewrite of the code base.
This is in the very early planning stages, but cross platform compatibility is a goal, possibly a MONO.NET project with DirectX and OpenGL support.
The current estimated timeframe is October 2006.
Read the initial information provided in an email from lead developer Chris Maxwell.