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Revision as of 16:40, 24 March 2005 (edit)
217.67.100.69 (Talk)
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Revision as of 12:35, 18 April 2005 (edit) (undo)
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*** If that file isn't there, put it into the download queue (download queue will detect duplicate download requests and ignore them) and stop work *** If that file isn't there, put it into the download queue (download queue will detect duplicate download requests and ignore them) and stop work
*** On the next rendering step look again.. *** On the next rendering step look again..
- +* Experimental C#/VB/JScript.NET [[Script Engine]] ([[User:Mashiharu|Mashiharu]])
[[Category:Dev]] [[Category:Dev]]

Revision as of 12:35, 18 April 2005

NASA People

  • Enhance rendering for blending multiple layers (cmaxwell)


Community

  • Improving user input to be more modular (adamhill)
    • Separate out into commands.
    • Drive commands from Plugins
    • Write base set of DirectX input device Plugins (kbd, mouse, joystick, gamepad)
  • Reworking downloading and displaying of images and terrain information (dhumpohl)
    • There will be a global download queue where every download is put into
    • Logic for all renderable classes should be like:
      • Look for a needed file in cache
      • If that file isn't there, put it into the download queue (download queue will detect duplicate download requests and ignore them) and stop work
      • On the next rendering step look again..
  • Experimental C#/VB/JScript.NET Script Engine (Mashiharu)
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