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Revision as of 20:03, 18 April 2005 (edit)
143.232.86.153 (Talk)
(NASA People)
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==Community== ==Community==
-*Improving user input to be more modular (adamhill)+* Getting Audio , Video and Display Images working in scripting. ([[User:Adamhill|Adamhill]])
-** Separate out into commands.+
-** Drive commands from Plugins+
-** Write base set of DirectX input device Plugins (kbd, mouse, joystick, gamepad)+
* Reworking downloading and displaying of images and terrain information (dhumpohl) * Reworking downloading and displaying of images and terrain information (dhumpohl)
Line 22: Line 19:
*** On the next rendering step look again.. *** On the next rendering step look again..
* Experimental C#/VB/JScript.NET [[Script Engine]] ([[User:Mashiharu|Mashiharu]]) * Experimental C#/VB/JScript.NET [[Script Engine]] ([[User:Mashiharu|Mashiharu]])
 +
 +'''I put all this on the backburner''' ([[User:Adamhill|Adamhill]])
 +*Improving user input to be more modular
 +** Separate out into commands.
 +** Drive commands from Plugins
 +** Write base set of DirectX input device Plugins (kbd, mouse, joystick, gamepad)
 +
 +
[[Category:Dev]] [[Category:Dev]]

Revision as of 06:03, 20 April 2005

NASA People

  • Enhance rendering for blending multiple layers (cmaxwell)
  • Enhance XML-Based scripting support (cmaxwell)
    • Expected Version: 1.5 (June 05)
  • Define "pre-compiled" DLL plugin support architecture (cmaxwell)
    • Expected Version: 1.6 (July 05)

Community

  • Getting Audio , Video and Display Images working in scripting. (Adamhill)
  • Reworking downloading and displaying of images and terrain information (dhumpohl)
    • There will be a global download queue where every download is put into
    • Logic for all renderable classes should be like:
      • Look for a needed file in cache
      • If that file isn't there, put it into the download queue (download queue will detect duplicate download requests and ignore them) and stop work
      • On the next rendering step look again..
  • Experimental C#/VB/JScript.NET Script Engine (Mashiharu)

I put all this on the backburner (Adamhill)

  • Improving user input to be more modular
    • Separate out into commands.
    • Drive commands from Plugins
    • Write base set of DirectX input device Plugins (kbd, mouse, joystick, gamepad)
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