WWML

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** [http://xml.coverpages.org/ni2004-08-02-a.html The Web3D Consortium and Sun Microsystems have announced the creation of a new X3D Binary Format Working Group] story from XML Cover Pages, Aug 2004 ** [http://xml.coverpages.org/ni2004-08-02-a.html The Web3D Consortium and Sun Microsystems have announced the creation of a new X3D Binary Format Working Group] story from XML Cover Pages, Aug 2004
-* NASA should simply drop the namespaces and adhere to a de facto interpretation of some OGC GML 3.1 elements/attrs. Namespaces may be constant reminders of the deference to a larger standard, but they don't assist in understanding the subset that WWML is attempting to achieve. (No need for users to understand GML to understand WWML.)+* NASA should simply drop the namespaces and adhere to a de facto interpretation of some OGC GML 3.1 elements/attrs. Namespaces may be constant reminders of the deference to a larger standard, but they don't assist in understanding the subset that WWML is attempting to achieve. A requirement should be that there is no need for users to understand GML to understand and utilize WWML.
[[Category:Dev]] [[Category:Dev]]

Revision as of 03:15, 29 April 2006

World Wind Markup Language (WWML)

This is the discussion page for the newly developed WorldWind Markup Language for World Wind 1.5. You can view the current data sheet here.

WWML is, for the most part, a subset of GML 3.1 plus WW additions. (More to be added later)

  • What is the 8cm stuff? Why are you specifying an absolute display size in a some geographic data?
  • The OverlayImagery example implies WW will be supporting TimeSpan constructs.
  • No Rotation attributes for ImageOverlays, no support for non-linear stretching of IO's
  • NASA should simply drop the namespaces and adhere to a de facto interpretation of some OGC GML 3.1 elements/attrs. Namespaces may be constant reminders of the deference to a larger standard, but they don't assist in understanding the subset that WWML is attempting to achieve. A requirement should be that there is no need for users to understand GML to understand and utilize WWML.
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