What's new in 1.4

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<b>Please note this imagery is owned by Microsoft and may only be used for non-commercial purposes. Any other use must be coordinated with the Microsoft Virtual Earth team. All imagery obtained using this plug-in is copyrighted and may not be redistributed in any form.</b> <b>Please note this imagery is owned by Microsoft and may only be used for non-commercial purposes. Any other use must be coordinated with the Microsoft Virtual Earth team. All imagery obtained using this plug-in is copyrighted and may not be redistributed in any form.</b>
 +
 +===Loading and using the plug-in===
 +* To load the plug-in click 'Load/Unload...' in the Plug-Ins menu (see figure 7).

Revision as of 23:03, 2 January 2007

This page will give a brief introduction to World Wind 1.4, and explain how to activate the most popular and useful new features.

Contents

Sun shading and Atmospheric Scattering

figure 1 - Sun shading + Atmospheric scattering
figure 1 - Sun shading + Atmospheric scattering


These features require a modern PC with a good 3D graphics card, as a general rule if your computer cannot run the latest 3D games such as Oblivion then it probably won't be able to handle these features.

Enabling Sun shading

Sun Shading applies a realistic lighting effect to the imagery shown in World Wind.

  • To enable Sun Shading eithher navigate to the 'View' menu and click 'Sun Shading' (see figure 2) or press Shift+S.
figure 2 - Enabling Sun shading
figure 2 - Enabling Sun shading


Enabling Atmospheric Scattering

Atmospheric Scattering gives World Wind an Atmosphere, and gives realistic sunsets and sunrises.

  • To enable Atmospheric Scattering eithher navigate to the 'View' menu and click 'Atmospheric Scattering' (see figure 3) or press Shift+A.
figure 3 - Enabling Atmospheric Scattering
figure 3 - Enabling Atmospheric Scattering


Advanced options

CPU/GPU rendering

This lets you select either CPU or GPU (Graphics card) rendering for Atmospheric Scattering. CPU rendering is more accurate but needs a more powerful CPU and can slow your system down considerably, GPU rendering is faster but requires a modern graphics card with Pixel Shader 2.0 support.

  • To enable GPU rendering navigate to the 'Tools' menu and click 'Options' (see figure 4), then navigate to the 'Atmosphere' section, and from the drop down menu next to 'ForceCpuAtmosphere' select 'False' (see figure 5), you can then close the options dialog box.
figure 4 - Options menu
figure 4 - Options menu
figure 5 - ForceCpuAtmosphere
figure 5 - ForceCpuAtmosphere


Sun Light Control

This Form lets you manually alter the Sun's position.

  • To

Virtual Earth

The Virtual Earth plug-in gives World Wind users the ability to view imagery from Microsoft's local.live.com website.

Please note this imagery is owned by Microsoft and may only be used for non-commercial purposes. Any other use must be coordinated with the Microsoft Virtual Earth team. All imagery obtained using this plug-in is copyrighted and may not be redistributed in any form.

Loading and using the plug-in

  • To load the plug-in click 'Load/Unload...' in the Plug-Ins menu (see figure 7).
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